World of Salus is an educational game I worked on at Brinkbit for Hedgamz.
The game was developed to replace the nurse's orientation course at Mercy Hospital.
The player travels through the World of Salus and learns the material by visiting different locations. When the player feels that they have learned enough they can test their knowledge in various challenges that are scatted around the world.
On this project I worked primarily as a designer. My responsibilities included system design, level design, as well as world and narrative design. Also, I worked with a team of artists to build the visual style of the World of Salus.
World of Salus was developed using HTML5 and Node.js