Tribal Hunger is a game I developed with Justin Livi and Brandon Eddy in 2012. The game is a combination of a bullet hell and a color matching puzzle. The player controls a group of wrathful gods each with their own specific color. The gods are represented by masks and are in a circle at the center of the game screen. Different colored objects are launched from the edges of the screen and the player must match the correctly colored mask to the incoming object.
On this project I worked as an artist and a designer.
This game was developed in AS3 with the Flixel game library.
In 2012 Justin Livi, Brandon Eddy, and myself launched a Kickstarter campaign for Tribal Hunger, however it was unsuccessful .