Blitzcrank's Poro Roundup is a game developed by Pure Bang Games under contract with Riot Games between 2014-2015.
In this game the player controls a League of Legends character Blitzcrank as he tries to save Poros from the dreaded Baron Nashor.
On this project I worked as a production assistant under the project lead. My responsibilities included managing the teams scheduling, working with the designers, developers, and artists to make sure the game fit the brand of League of Legends, as well as coordinating the quality assurance testing.